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PHASE IV : THE LOKI ARC ( 19 of 66 )
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“ The Tiger Hunt ” |
"Hold our baits to entice the enemy.
Feign disorder, and crush him."
- Sun Tzu, The Art of War
BWS Valeria; Command Briefing Room
Loki VI debris Field, the Loki System
1100 Hours, 13 Feb 2681 (2681.044)
The Valeria’s tactical staff had begun analyzing the information gathered by the Ghost Warriors as soon as it had begun arriving via the real time feed from the recon pilots. They all realized that the enemy ships represented a real threat to the Border Worlders if they were left to their own devices, but they also presented the Border Worlders with a golden opportunity to strike back at the enemy that was hunting them. The Nephilim had made their move by sending the ships into the debris, so now it was up to the Border Worlders to counter that move.
Now, all of the Valeria’s senior officers were gathered around the holo-table
in the centre of the briefing room to plan the next stage of this campaign. The
officers from the Freedom, Littenia and the various escort cruisers and
destroyers were taking part in the meeting via the video screens that had been
set up around the room. There was no sense in them leaving their ships with the
tactical situation as tense as it was.
”Okay, let’s get started,” Admiral Hanton said. She looked tired already, having
had very little sleep over the past day. She didn't expect to get much sleep in
the next couple of days either. This campaign was just moving into high gear,
and the mission they would be planning here today would bring the Nephilim down
on them like a ton of bricks. That, of course, was the whole idea.
”As you know, our fighter patrols have ambushed and destroyed two large
enemy fighter probes since late last night, as well as smaller scouting
groups,” the Admiral continued. “The current casualty count stands at
just
over a hundred enemy fighters destroyed for about a dozen of our
fighters
destroyed or out of action with severe damage. It now seems the
Nephilim
have decided to escalate the search for us. Our recon pilots have
tracked a
group of about a dozen capships moving into the debris field in search
of us.”
The Admiral paused to let everyone absorb that information. The
casualty
counts sounded good at first, but it had to be remembered that the
Nephilim
carriers had started out with over 1,000 fighters to throw at them,
compared
with their two hundred. They were staying ahead at the moment, but the
battles would only get harder from this point on. Soon, those carriers
would
start throwing everything at them, and they would have to fight tooth
and
nail to survive.
Admiral Hanton was as aware of that as anyone else, and she took a deep
breath before continuing, aware that her plan would in all probability
bring
a massive attack down on them. “By late today or early tomorrow, the
first
of the attack groups from the rest of the fleet should be closing in
for the
kill. By then, I want the attention of those carriers to be totally and
utterly focused on destroying us. Let’s keep in mind that each of our
attack
groups has fewer fighters than we do, and they'll be out in the open
rather
than sheltering in the debris field. If those Nephilim carriers have a
full
fighter complement on board when our strike groups move in, this whole
operation will turn into a disaster.”
”As far as I can see, the best way to gain their attention would be to
hurt
them so badly that they'll have no choice but to come after us with all
guns
blazing. We can't go after the carrier groups themselves, because their
fighter complement can overwhelm ours in a pitched battle out in the
open.
However, seeing as the Nephilim have chosen to send some of their
escorts
after us, we'll hit them instead.”
”The strike mission needs to be a surgical strike, not a prolonged
battle of
attrition. We need to minimize our casualties and conserve strength for
when
the carriers hit us, so we won't be going after the entire capship
force.
Instead, we'll draw off some of their strength with a diversionary
strike,
while a second strike group moves in for the kill. As our flight wings,
will
carry out this entire operation, with no involvement by our escorts,
I’ll
leave the detailed planning of the mission to the wing commanders.”
”Our immediate concern will be positioning of our carrier forces to
deal
with any Nephilim counterstrike. We need to be close enough to support
each
other in case any one carrier comes under massive attack, but not so
close
that any Nephilim scout group can locate more than one carrier at a
time.
Chelsea, for now, I want the Freedom to operate independently of the
Valeria, with the Spitfire and two of our destroyers as escorts.”
”Aye, aye, Admiral,” Commander Damien Chelsea said crisply. The Freedom
was
officially designated as a support carrier to the Valeria as part of
Battle Group Valkyrie, but independent operations had always been part
of the
battle group’s strategic planning. The Freedom was a light carrier, and
would
be less able to fend off an all out attack than the two fleet carriers,
but
Chelsea wasn't unduly worried by that fact. He had served with Admiral
Hanton for over a decade. He had started out as a communications
officer on
the now infamous TCS Melbourne, and had joined the then Captain Hanton
and
the rest of the Melbourne’s crew when they had defected to the Border
Worlds. He had then served as Hanton’s second officer during the Battle
for
the Bush, before assuming command of the Freedom at the start of this
campaign. As a result, he had full confidence in the Admiral.
“Captain Hughes, I want the Littenia to maintain a minimum of one
million
klicks separation from both the Valeria and the Freedom at all times,
along
with your escorts. I’ll order our communication and tactical staff to
maintain real time tight beam laser link with you at all times, so that
your
tactical staff will be kept appraised of any changes.”
“Aye, Admiral,” Captain Richard Hughes said. He hadn't served with
Admiral Hanton before the start of this campaign to hold the line, but he had
heard
all about her career. She had only lost one battle in her entire
career, and
none of the Border Worlders held that one against her. They figured
that
since she had up against Border Worlders in that battle, she never had
a
chance to begin with. Apart from that one blemish, she had had an
outstanding record of success against first the Kilrathi and now the
Nephilim. Captain Hughes, himself an experienced officer, had also been
impressed by the level of respect shown the Admiral by even the most
junior
crew and pilots who served with her. It took a special kind of senior
officer to earn the respect of the rank and file, most of whom
distrusted
anyone wearing stars. All of that made Captain Hughes trust her
judgment as
well, though not as implicitly as those who had served with her did.
“Admiral, that'll leave Valeria with just the Nemesis and one destroyer
for
cover,” Chelsea pointed out. Battle Group Valkyrie had lost one
destroyer and
the heavy cruiser Warspite in the Tyr System, which left the group
short of
escorts.
“I’m aware of that, Chelsea, but the Freedom needs the extra destroyer
more
than we do. Besides, the Nemesis is probably worth two of our older
ships in
a fight. Now, to continue with what I was saying…”
BWS Valeria; Flight Wing Briefing Room
1200 Hours, 13 Feb 2681 (2681.044)
The last pilots straggling into the briefing room hurried to take up
their
seats. As with the briefing for the senior officers earlier, the squadron leaders and execs from the
Valeria were in the briefing room itself,
while
those from the Freedom and the Littenia took part via video conference
screens.
For once, there was none of the easy chatter that usually marked these
briefings, even those leading up to difficult or risky missions. All of
the
pilots were keenly aware of a familiar face that was missing from the
room,
and of the seat left vacant in the front row as a mark of respect. The squadron
commander of the Ghost Warrior Squadron, Lt. Colonel Ruth
“Lynx” Lofton, had been killed in action less than two hours earlier,
while
leading the recon mission that had found the enemy warships. Her
Arrow’s
cloaking device had failed, and she had chosen to sacrifice herself
rather
than endanger her pilots or the battle group.
As he called the briefing to order, Raptor felt her loss as acutely as
he
had when he had first heard the news. He and Lynx had served together
while
fighting the Kilrathi incursion in the Bush, and they had both taught
at the
Academy in the brief lull between that and this current conflict. He
hadn't
formed as close a friendship with Lynx as he had with Phalanx and
Skywalker,
but he had always admired her for her dedication and for the caring,
almost
motherly concern she showed for the pilots under her command. Everyone
who
had known her would miss her deeply.
He shook his head. There would be plenty of time to mourn later, and
chances
were that they would be mourning a hell of a lot more good people
before
this was over. For now, though, they had a job to do.
“All right, here’s the mission profile. Our target is a hunter-killer
group of
Nephilim warships that has been sent into the Loki VI debris field to
track
us down. The group consists of six Orca-class destroyers escorted by an
equal number of Barracuda-class corvettes. As I said at our initial
strategy
meeting yesterday, our overall battle plan in this system is primarily
defensive, but it’s flexible enough to allow offensive action against
any
warships sent into the debris field. We want to hurt them badly enough
to
keep the attention of the Nephilim fleet firmly fixed on hunting us
down.
For that reason, the Admiral has authorized a strike against those
warships.”
“We’ll be operating in three groups. Strike Group One will be under my
command, and will consist of the Valeria’s Retaliators and Excaliburs,
along
half the Valeria’s complement of Stalker EW craft. Our mission will be
to
split up the enemy group into two so that the rest of you can ambush
and
destroy half of them. We’ll do that by faking a strike against the
pickets
ships of that force, using torpedoes launched from the Retaliators, and
then
falling back in disarray when their fighter cover responds in force.
The
Stalkers will then use towed MOCSS decoys and their own EW gear to
simulate
the sensor profiles of a small group of incoming warships. Half the
Stalkers
will be positioned along the line of retreat taken by our fighters,
while
the rest will be positioned along a different vector. I know that it’s
standard for MOCSS decoys to be used independently of any towing craft,
so
it might seem a little strange for to be risking our Stalkers this way.
The
thing is, though, the decoys just wouldn't have the endurance for this
kind
of mission if they were operating independently, so it’s a risk we'll
just
have to take. With a little luck, we can convince the Nephilim that
there
are two weak capship groups coming at them, and use that as bait to get
them
to split up.”
”Strike Group Two will consist of the Littenia’s Retaliators, Bearcats,
Avengers, and Stalkers, under command of Colonel Travis. You will the
“anvil”
in this operation. You will circle wide of the capship group that
follows
our fighters, and then shadow it from just outside sensor range. The
debris
should give some cover from accidental discovery by Nephilim scouts,
but
don't count on that. If there are scouts operating in your vicinity,
you'll
need to use the jamming capabilities of the Stalkers to ensure that the
scouts don't have a chance to warn anyone before your fighters destroy
them.
The whole operation depends on you remaining undetected throughout, so
you’re under no circumstances to move in unless ordered by either
Admiral
Hanton or myself. When you do get the word, your group is to move in
from
the rear and sides of the enemy capships, leaving them with nowhere to
go.”
“Last but not least, Strike Group Three will consist of the
Freedom’s
Bearcats and Avengers, along with the Valeria’s Dauntless heavy bombers
and
the rest of our Stalkers, all under the command of Lt. Colonel
Al-Fayeed. You will be the heavy hitters in this operation, the
“hammer” so
as to speak. You will be positioned along our line of retreat of the
decoy
group, about 300,000 klicks the Stalkers towing the MOCSS decoys. Once
Strike Group Two cuts the Nephilim ships off, you'll accelerate
straight in
and hit them from the front. The fighters from the decoy group will
link
with you to give the bombers extra fighter cover. With a little luck,
we
should be able to wipe those ships out before they realize what’s going
on.”
“Now, I’m sure that you've all noticed that we've left our light and
medium
fighter units out of this operation. There are two reasons for that.
Firstly, as each Nephilim destroyer has a complement of 20 fighters,
we'll
most likely be facing between 60 and 80 fighters if we manage to split
them
up. Our fighters can handle that number, especially with jamming
support
from the Stalkers. Second, and much more importantly, I want as many
fighters available to defend the carriers and stop enemy scouts from
finding
them as possible. It’s still too early in the game to reveal the
position of
our flat-tops, not with all three of those Nephilim supercarriers
still
active.”
“Okay, that’s the general outline. Before we get into sorting out the
details, any questions?”
“What if the Nephilim don't take the bait?” That was from Colonel
Walther
Travis, AKA Howler.
“There’ll be two options in that scenario. The first will be for us to
link
up and press on with an all out attack regardless. The second will be
fall
back to the carriers, and hope that the aborted attack on their pickets
will
be enough to draw their attention. The final call will be up to Admiral
Hanton, so pay attention to the comms. Anything else?”
“What about SWACS or refueling support?” Lieutenant Colonel Chrys
“Mirage”
Rhodes asked.
“The SWACS will be monitoring the battle as well as it can through the
debris, but its main role will be to keep searching for any scouts that
might find the carriers. Seeing as our pilots don't have much
experience
flying offensive operations under SWACS control, both Admiral Hanton
and I
thought it was best to reserve the SWACS for the defensive role. Refueling
support from our shuttles will be available if we need it. That’ll most
likely be if the Nephilim don't take the bait, in which case we'll
refuel
when we regroup.”
“Anything else? No? All right, on to those details…”
Retaliator 001 (Reaper Lead)
Deep Space, inside the Loki VI debris field
1600 Hours
"Two minutes to Nav Point Four,” the flight computer intoned calmly.
Nav 4 was the point where the attacking fighters would be able
to
be picked up on Nephilim long-range sensors. The Border Worlders had
avoided
detection until now by using the cloaked Excaliburs as forward scouts.
The
Excaliburs had then vectored around the Retaliators around the Nephilim
fighter CAPs and scouts, preventing the Nephilim pilots from sounding
the
alarm. It had taken them over three hours of painstaking flying to
penetrate
the defenses in that manner, as opposed to the 30 minutes or so it
would
taken if they had gone straight in, but it had given them the element
of
surprise. Simply going straight in would have seen them being cut to
pieces
by the 100 plus fighters aboard the destroyers.
Now, though, the fighters were just over 100,000 thousand klicks away
from
the Nephilim warships, the outer edge of sensor range under normal
circumstances. The debris left over from the destruction of Loki VI
would
most likely reduce the sensor range, but the Border Worlders weren't
going
to take that chance. Once the fighters reached 100,000 klicks distance
from
the Alien enemy, they would light their afterburners and run straight in,
taking
one quick pass at the nearest warships before turning tail.
Raptor checked his weapons display one final time, making sure that the
two
light torpedoes under the Retaliator’s belly were armed and fully
operational, as were the eight HS and IR missiles under the wings. Only
three other Retaliators were armed with the torpedoes, with the others
carrying a full loadout of anti-fighter missiles. The reason for that
was
that it was unrealistic to expect to do much damage to the warships
under
these circumstances, so there wasn't much point in expending warheads
unnecessarily. The Reapers were first and foremost a fighter squadron,
and
the pilots didn't spend much time practicing torpedo runs. That, along
with
the fact they were only taking a single pass, meant that they would be
very
lucky indeed if they took out more than one warship. At the same time,
though, they were only ones who could do the job. The bombers just
didn't
have the speed for this kind of operation, and they wouldn't be able to
defend themselves as well as the superiority fighters could.
“Nav Point Four,” the flight computer said.
Raptor took a deep breath. “All fighters, go!”
As one, the Retaliators lit their afterburners, accelerating to their
maximum speed of 1,200 KPS as they raced towards the enemy warships. The
Excaliburs dropped out cloak to the right of the Retaliator formation,
matching their speed. From this point on, the Excaliburs would avoid
cloaking unless it was absolutely necessary. So far, the Border
Worlders had
been able to keep the fact that could evade Nephilim anti-cloak sensors
by
limiting the use of the cloaks to scouting missions and quick ambushes
that
wiped out the enemy pilots before they realized what was happening.
Cloaking
among the enemy warships would give away the secret right then and
there.
The Border Worlders would much rather keep the cloaked fighters as an
ace up
their sleeves.
At 1,200 KPS it would take just under a minute and a half to cover the
distance to the enemy warships. Those ninety seconds passed in a blur
for
the Border Worlds pilots. The debris field was fairly dense at this
point,
and it was took everything the Border Worlders had to avoid splattering
themselves against the chunks of rock that raced past them. Most of
them
made it safely, but one of the Retaliators disintegrated as it flew
headlong
into an asteroid the size of a mountain. Its unfortunate crew became
the
first casualties of the operation, but they would certainly not be the
last.
In the meantime, the Nephilim began to react as their sensors picked up
the
incoming fighters. The two dozen or so Morays and Mantas that had been
flying cover for the warships broke off to intercept the Border
Worlders.
The Excaliburs accelerated to their full speed, using the 100 KPS speed
advantage they had over the Retaliators to ensure that they met the
enemy
first. The two groups clashed head on, and it was the Nephilim who came
off
second best. The brutal punishment dished out the Excaliburs’
auto-tracking
tachyon and reaper cannons was too much for the fragile Morays, several
of
whom fireballed under the onslaught. The more heavily armored Mantas
fared
better, but they too suffered from the lethal barrage. Two of the
Excaliburs
went down as well, shredded by the lethal plasma bursts of the Mantas.
As the two groups of fighters blew past each other at the end of the
firing
pass, the Excaliburs simply kept on going. The Nephilim pilots, though,
now
found themselves in a no win situation. Those who kept going straight
ahead
found themselves receiving more of the same from the auto-tracking
tachyon
and Stormfire cannons of the Retaliators. Those that opted to reverse
direction to tail the Excaliburs found themselves being hammered by
heat-seeking missiles launched by the Retaliators. Either way, the results
were
much the same, and the remaining Nephilim fighters soon joined their
comrades in oblivion.
The Nephilim destroyers were beginning to launch new fighters by now,
but
those fighters were easy prey for the Excaliburs as they came out the
launch
tubes one by one. Being bounced just after launch, when lack of
maneuverability and situational awareness made a fighter most
vulnerable,
was every fighter pilot's nightmare, and it was happening to these
Nephilim
pilots. The Excalibur pilots simply gang-banged them, with two or three
pilots setting on each newly launched fighter. The Excaliburs didn't
have
time destroy every fighter before they had to move on to the next one,
but
they destroyed and crippled enough of them to keep the Nephilim fighter
cover at bay. That was all they needed to do.
Meanwhile, the Retaliators swooped down on the outermost warships,
ignoring
the corvettes to concentrate on a pair of destroyers. As the four
torpedo
carrying Retaliators lined up for their runs, half the remaining
fighters
circled to cover them from any attack by the Nephilim fighters. The
rest of
the Retaliators swooped in the two destroyers, their heavy cannons
trying to
batter the defensive turrets that surrounded the engines and bridges
into
submission. The warships fired back with everything they had, maser
cannon
bursts lighting up the darkness like an eerie and utterly lethal
fireworks
display. The attacking Retaliators punched their afterburners and raced
away
from the warships as they finished their run, their shields still
glowing
with the energy they had absorbed.
The torpedo carrying Retaliators came in right behind them, releasing
the
warheads when they were about 5,000 klicks from the Orcas. The warheads
were
launched haphazardly, rather than being precisely targeted at
individual
ship components as those launched by an experienced bomber squadron
might
have been. As a result, one of the destroyers was unfortunate enough to
be
the target of six torpedoes, while only two warheads targeted the other
ship.
As soon as the torpedoes were launched, both fighter squadrons peeled
away,
racing backing into the debris and out of sensor range. They had lost
another fighter, a Retaliator that had been nailed by one of the
missile
turrets as it launched its torpedoes. By any measure though, the
torpedo
attack was a success. One of the Orcas detonated as torpedoes ripped
into
its core, while the other took a direct hit in the engines that left it
crippled. The attack would be a stinging slap in the face for the
Nephilim,
hopefully one that would provoke them into doing something stupid.
Dauntless 001 (Thor's Hammer Lead)
Inside the Loki VI debris field
1850 Hours
Lieutenant Colonel Rashid “Saladin” Al Fayeed had to admit that he was
getting more than a little nervous. It had been over two hours since
the
first strike. According to the original plan, the Nephilim warships
should
already have reached the ambush site by now, allowing the second phase
of
the operation to go ahead.
Unfortunately, it hadn't quite worked out like that. The Nephilim had
been
very slow to give chase, and the two squadrons of Border Worlds
fighters had
been well on the way back by the time the Nephilim capships began to
move
out. The Retaliators and Excaliburs had been forced to turn back and
harass the leading Nephilim fighters, making sure that the Nephilim stayed
interested in them, and trying desperately to lead the Nephilim towards
Strike Group Two.
The tactic had been working so far, and the Wing Commander had radioed
a few
minutes ago that the leading Nephilim fighter elements should be close
enough to pick up the sensor signatures of the Border Worlds “capships”
(in
reality the MOCSS decoys towed by the Stalkers), and warn their
warships
that they were about to be “attacked” by the Border Worlds ships. With
two
groups of Stalkers closing in from different directions, it would
hopefully
be enough to get the Nephilim to split up, and leave one group open for
the
body blow.
Unfortunately, the Border Worlders now had another problem. MOCSS
decoys had
originally been designed for short term use, either by providing extra
“targets” to foil torpedo or CSM strikes when a capship squadron came
under
attack, or by acting as “force multipliers” to make an attacking
capship
squadron appear much stronger than it really was. The fact that the
decoys
hadn't been designed to simulate a capship for several hours hadn't
stopped
the Border Worlders, of course. Over the years, they had become well
used to
improvising. Using the Stalkers to tow the decoys had boosted the
decoys’
endurance massively, as all of the decoys’ internal power had been able
to
be channeled into imitating the sensor signature of warships. The fact
that
the decoys had been primarily simulating the signatures of small
warships
such as destroyers had also helped extend their endurance. Even so, the
decoys were now very close to burning out their signal emitters.
If the decoys burnt out now, the whole plan would be shot to hell. Even
a
species as characteristically slow on the uptake as the Nephilim seemed
to
be would be more than a little suspicious if two groups of warships
suddenly
disappeared from their sensor screens. All the Border Worlds pilots
were
hoping and praying that the decoys would last another half hour or so,
until
the two groups were far enough apart for Strike Group Three to cut
their
target group off.
The next twenty-eight minutes dragged by agonizingly, and the nerves of
the
bomber pilots were stretched further with each of those minutes. Strike
Group Two would provide the killing blow if everything went according
to
plan, but it was also the most vulnerable of the three groups if it all
turned to custard. One unit of fighters, even fighters as fast and
heavily
armed as the Bearcats were, simply couldn't provide enough cover for
the two
bomber squadrons against a really determined fighter attack. They were
wide
open right up until the decoy fighters linked up with them. The pilots
understood that it was a calculated risk, just like this entire mission
was,
but that didn't mean that they had to like it.
At long last, the bombers received the message that Strike Group Three
had
been able to cut off one of the Nephilim warship groups, and was
steadily
closing in from behind. Now it was time for Strike Group Two to move
in. The
entire strike group ignited their afterburners, closing in on the
ambush
point. Even so, it was a slow trip, as the entire group was tied to the
speed of the bombers. The massive Dauntless’ could only move at a
maximum
speed of 600 KPS, only fractionally faster then speed that the Bearcats
could have moved without lighting their burners. What they lacked in
speed,
though, the heavy bombers made up in firepower, as each carried a
whopping
warload of 12 heavy ship-killer torpedoes. Using them against such a
small
group of light warships was really overkill, but it was always far
better
to arrive
on the battlefield with too much firepower than with too little. If
they had
ended up taking on all the Nephilim ships at once, that firepower would
have
come in very handy. Besides, if nothing else, the ability of these
behemoths
to shred a warship in one pass would leave a lasting psychological
impression on any Nephilim that survived, and by extension on their
comrades
and commanders. Once again, the idea was to reinforce on the Nephilim
that
the Border Worlds carrier force was a significant target that had to be
eliminated at all costs.
It took just over eight minutes to cover the 300,000 klicks distance to
the
ambush point. The Excaliburs and Retaliators linked up them halfway
through
the flight. The Retaliators took point ahead of the bombers, ready to
meet
and destroy incoming fighters head-on, while the Excaliburs took up
formation
behind the bombers to cover their tails. The Bearcats stayed with the
bombers, with each Bearcat pilot taking responsibility for covering an
individual bomber.
As the group arrived at the ambush point, the fighter and bomber
squadrons
from Strike Group Three also swept in, leaving the Nephilim with
nowhere to
go. There were five Nephilim ships in all, two destroyers and three
corvettes, escorted by about sixty fighters. Between them, the Border
Worlds
strike groups had over 60 fighters, as well as over 30 bomber craft.
Not
only that, they had the advantages of both surprise and superior
positioning. Given those advantages, along with the fact that Nephilim
fighters had never been a match for human craft one-on-one, it would
hardly
be honorable to put the Nephilim under any further handicaps.
Then again, it’s the Kilrathi who fight with honor. Border Worlders
just
fight to win.
The Stalkers, both those that had accompanied Strike Group Three and
those
that had been towing the decoys, began using their powerful jammers
with
deadly effect. The intense and chaotic noise generated by their jamming
pods scrambled Nephilim tracking systems, radars, and even communications
equipment. In a matter of seconds, the Nephilim fighter cover went from
being a cohesive force to a disorganized and confused mass of
individual
craft that provided easy pickings for the Border Worlds fighter pilots.
Here
and there, small groups of Nephilim fighter pilots managed to adapt to
the
jamming well enough to offer some resistance, claiming a few kills. The
outcome was really a foregone conclusion, though, as the Border Worlds
pilots burned their opponents down without mercy.
Once the fighter cover had been neutralized, the two Retaliator
squadrons
systematically blew away the turrets on each destroyer. Close on their
heels
came the bombers, ripping the warships apart with precise torpedo
salvos.
Meanwhile, the Excaliburs used their powerful cannons to wipe out the
corvettes. One by one, the Nephilim warships exploded into flame and
debris.
The half dozen or so Nephilim fighters that had survived to this point
now
decided that discretion was the better part of valor and beat a hasty
retreat.
The Border Worlders let them go. For one thing, they wanted the
survivors to
spread the word about what had happened. For another, the second group
of
Nephilim ships must have realized what had happened by now, and would
be
moving in soon. The Border Worlders, having achieved what they had set
out
to do, had no wish to engage the second group. They too knew that
discretion
was sometimes the better part of valor.
The Border Worlders had lost another eight fighters and bombers during
the
ambush, bringing their total losses to a dozen craft. That was in
exchange
for over eighty Nephilim fighters and half a dozen warships. That
certainly
wasn't bad, but their losses weren't as low as they had hoped for
either,
especially since this attack was sure to bring a major response from
the
Nephilim. The Border Worlders faded back into the debris field, their
thoughts already turning to what the next stage of this tiger hunt
would
bring.
CONT...